This is a web built version for "Evan's Parkour Engine" which is open source located at this link if you are wanting to turn your level into something cool!

You will need to read the README.txt to really understand the ".epe" script syntax but it is as simple as I could possibly make it, everything I thought someone might mess up has something for still works. Call a "hole" a "pit"? Cool, still works.

Anyways, the button at the bottom left allowed you to mess around, switching object placement modes with the buttons then using "[" and "]" to choose positions then pressing "alt" creates a platform there of that type.

Use "Template" if it's a complex object that needs "special values" (explained in the README.txt).

If you are here from r/DailyGames, just try your best and tell me how you want the level to behave.

The syntax on how to use each is not mentioned here, so this is only for reference planning. Here's possible box types you can add using EPE Script later:

WALL — Solid platform that blocks movement from the side.

HURDLE — Solid and jumpable obstacle.

PLATFORM — Pad platform you can stand on, can be forced.

PATH — Pad platform, only effective when on the ground.

ERASER — Deadly solid box that kills on touch.

HOLE — Deadly jumpable hole that kills if fallen into.

VOID — Another name for a deadly jumpable hole.

ICE — Pad platform with no friction, can be forced.

MUD — Pad platform that slows the player down, can be forced.

CHECKPOINT — Pad that saves player’s respawn point, optional message, can be forced.

TRAMPOLINE — Pad that makes player jump higher.

ELASTIC-WALL — Solid wall that pushes player back when hit, can be forced.

BOOSTER — Pad that accelerates the player, can be forced.

CONVEYOR — Pad that moves player sideways by a force, can be forced.

TELEPORTER-TO — Pad that teleports player to a specific position, can be forced.

TELEPORTER-IN — Pad that teleports player in based on a link code, can be forced.

TELEPORTER-OUT — Pad that is a teleport destination for TELEPORTER-IN.

TELEPORTER-OUT-A — Pad that teleports in while preserving entrance proportions.

WORMHOLE — Pad that teleports both ways using a link code, can be forced.

KEY — Pad that toggles a key on/off when touched, starts unpressed.

ACTIVE-KEY — Pad that toggles a key on/off when touched, starts pre-pressed.

LOCKED-WALL — Solid wall that unlocks when corresponding key is activated, can be forced.

LOCKED-ERASER — Deadly solid that unlocks when corresponding key is activated, can be forced.

LOCKED-PLATFORM — Pad platform that appears only when corresponding key is active.


Here's the things you can edit about each box:

  • If it is visible
  • Color
  • If it moves
  • Where it moves
  • Making it flicker
  • If it crumbles after being touched
Published 22 hours ago
StatusReleased
CategoryTool
PlatformsHTML5
AuthorImpossibleEvan